Taking into consideration possibility that player might place armor stand with dispenser which could have bypassed armor stand limitations. Now we will prevent this action.
Added RemoveExisting for grouped entities and for regular ones to be able to define their removal or not when entity limit gets over defined amount. This effects only overflow and will not effect entity natural spawning. This will override global RemoveExisting value. Usage
Which will not remove villagers even if they get over the limit, but it would still prevent from new ones spawning in if that would be over the limit. Same thing can be used for groups
Now /mfm list (range) will properly output mob count from your current location and defined range. In case you want to check what is around you.
Added new option to log mob removal. Currently its in basic form and will simply record removed mobs and amount. This applies to clean command ant autoClean feature and will only record if removed mob amount if over specified amount. Some what convenient thing to have in case you want to keep track of which entities get removed most often. Disabled by default.