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New the ifHasExecutableItem condition accepts multiple choices.
Example
Code (YAML):
playerConditions:
ifHasExecutableItems:
condition1:
multi-choices:
'1':
executableItem
: test1
amount
: 1
detailedSlots
:
- 38
'2':
executableItem
: test2
amount
: 1
detailedSlots
:
- 38
'3':
executableItem
: test3
amount
: 1
detailedSlots
:
- 38
condition2:
executableItem
: ddx
amount
: 1
detailedSlots
:
- 40
The player must have the chestplate test1
OR test2
OR test3
AND the item ddx in his off-hand
New activators
PLAYER_HIT_PLAYER(free) and
PLAYER_HIT_ENTITY (prem)
Fix an error with "ConcurrentModification" , it can appear when your EI has an activator with a LOOP
Fix the default item
Free_Heal
Good dev, if you have problem or suggestion join my discord !