[6.2.10] New feature and actually fixed night vision
I forgot to turn the night vision feature back on after fixing it in the last update. That's corrected now.
Added a new feature that makes vanished players be unable to trigger the vibration of a sculk sensor. Now enabled by default. You can copy in the new config option 'PreventSculkSensorActivation' from the default config (see resource page) to disable this feature.