ApexSpawners Updatev26.1.4 The "Smart Pause & Performance" Update
Overview This update introduces a quality-of-life feature: "Smart Auto-Pause". Spawners now intelligently freeze when you are out of range and resume seamlessly upon return. We also optimized the math core for instant calculations.
Smart Auto-Pause & Range Logic We have completely overhauled how spawners handle player distance to ensure a buttery smooth experience.
Smart Freeze Logic: Spawners now "freeze" their progress exactly where they left off when the owner goes out of range. No more jumping progress bars or instant spawns upon return!
Visual Feedback: Added a new status line to both the Hologram and the Upgrade Menu. It now clearly displays Owner out of range when the spawner is idle due to player distance.
Priority System: The status display is smart! It prioritizes critical info like "Hourly Limit Reached" or "Mob Cap Reached" over the range status, so you always know exactly why a spawner isn't spawning.
⚡Performance & Math Optimizations under the hood to keep your server running at 20 TPS.
Geometric Calculation: Optimized the CalculateTotalMaxCost method using geometric series formulas. Calculating the cost for "Max Upgrades" is now instant and mathematically precise, even for extremely high levels.
️Fixes & Polish
Localization: Added missing translation keys for the new "Out of Range" status messages across all languages.
Corrections: Fixed various small color inconsistencies and translation errors in the language files (en/de/fr/es).
GUI Consistency: The progress bar in the Upgrade Menu now respects the freeze logic and won't visually glitch to 100% when out of range.