SorekillTeams
SorekillTeams is a lightweight teams plugin for
Paper and Spigot that provides clean team management, private team chat, team homes, and configurable friendly-fire protection.
Designed for modern servers and future proxy networks, SorekillTeams focuses on
core team mechanics without bloated clan systems, claims, or RPG features.
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Latest Release — 1.1.9
1.1.9 is a stability and networking-readiness release.
- Fully stabilized team homes system
- Warmups, cooldowns, and permission bypasses
- Reliable persistence across reloads and restarts
- Network-aware home metadata
- Homes store the originating server name
- Foundation for cross-server home routing
- Redis-based event architecture (optional)
- Cross-server team events (join, leave, kick, rename, ownership changes)
- Cross-server invite delivery
- Cross-server online/offline presence awareness
- Menu system polish
- Live menu refresh when team state changes
- Correct offline player skin handling
- Proper menu closing on kick and disband
- SQL and YAML parity improvements
- Improved admin safety toggles
- Internal cleanup and architecture hardening
- Extensive config documentation and defaults cleanup
Cross-server features are optional and require SQL and Redis.
Single-server setups work out of the box.
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Overview
SorekillTeams allows players to form persistent teams that feel natural and intuitive.
Players can:
- Create and manage teams
- Invite and accept members
- Chat privately with teammates
- Set and teleport to team homes
- Prevent accidental PvP with friendly-fire protection
Server owners retain
full control through permissions and a detailed configuration system, with safety-focused defaults and future-proofed architecture.
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Features
- Team creation and management
- Create, rename, transfer ownership, kick members, leave, or disband teams
- Advanced invite system
- Expiring invites, cooldowns, invite caps, and re-invite refresh support
- Team chat
- /tc command or toggle mode
- Admin spy support with separate formatting
- Friendly-fire control
- Block or scale teammate damage
- Supports melee, projectiles, potions, explosions, and tridents
- Per-team toggle and admin bypass
- Team homes
- Set and teleport to team homes
- Warmups, cooldowns, and max-home limits
- Network-aware metadata for proxy environments
- GUI menu system
- Team management menus
- Team browsing and member viewing
- Invite management
- Offline player heads with proper skin support
- Update checker
- Spigot history-based update detection
- Optional in-game OP notifications
- Safe storage system
- YAML or SQL storage
- Autosave, atomic writes, and rolling backups
- Optional placeholder support
- PlaceholderAPI and MiniPlaceholders
- Lightweight and focused
- No economy, claims, or RPG systems
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Requirements
- Java 21
- Paper or Spigot 1.21.x
- (Optional) PlaceholderAPI 2.11.0+
- (Optional) MiniPlaceholders 3.0+
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Installation
Single-Server Setup (Most Servers)
- Download SorekillTeams-1.1.9.jar
- Place it in your server’s plugins folder
- Start or restart the server
- Configure permissions (LuckPerms recommended)
- Adjust config.yml, messages.yml, and menus.yml as needed
Notes:
- Uses YAML storage by default
- Redis and proxy features are not required
- Team homes function normally on this server only
Multi-Server / Proxy Setup (Advanced)
- Requires a shared SQL database
- Requires Redis for real-time sync
- Designed for Velocity or BungeeCord environments
- Each backend server must have a unique redis.server_id
- homes.server_name must exactly match the proxy server name
- Enable homes.proxy_mode for cross-server home teleports
What you get:
- Network-wide team membership
- Cross-server invites and team chat
- Instantly synced team events
- Network-aware team homes (routing-ready)
SQL is the source of truth.
Redis is the real-time notification layer.
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Reload configs anytime with:
Code (Text):
/sorekillteams reload
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Planned Features
- Team roles and permissions
- Scoreboard and nametag modules
- Suggestions appreciated!
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License
Licensed under the Apache License, Version 2.0
Credits
Developed by
Sorekill
Built for the
Chumbucket Network
https://www.chumbucket.net