Changelog: • New! Added heads/tails selection feature - players can now choose heads or tails before creating a coinflip game (enable in config.yml: heads-tails.enabled) • New! Customizable heads/tails selection GUI - fully customizable through heads-tails.yml config file • New!Heads/tails selection works with both command (/cf create) and GUI create button • New! Support for Minecraft 1.8.8 - 1.21.10 and Java 8+ • New! 4 animation types: default (left-to-right), slot-machine, circular, and vertical • New! 8 border animation effects: rainbow, pulse, wave, gradient, fade, random, sequence, basic • New! Customizable animation settings (speed, direction, colors, etc.) • New! Auto-fix corrupted language files - plugin automatically restores broken language files from backup • Fix! Mojang API warnings in console - reduced API calls when loading player heads • Fix! Italian language file errors - automatically updates to working version • Fix! Animation display issues - all animation types now show correctly • Fix! Players taking items from GUI - all slots are now protected • Fix! GUI not closing after animation - closes automatically when game ends • Fix! Game state issues after reload - active games are properly cleaned up • Fix! PlaceholderAPI currency detection • Fix! Critical bug where currency was withdrawn before heads/tails selection - currency is now only withdrawn after player confirms their choice • Fix! Added validation checks in heads/tails GUI to prevent issues when player changes world or balance changes • Optimize! Improved player head loading - faster and fewer API calls • Optimize! Improved animation performance - each animation type works independently • Optimize! Improved border effects - pulse, sequence, and fade now have unique visual styles (not rainbow) • Optimize! Increased animation speeds - pulse, sequence, and fade are now 3x faster