️ v1.3.0 - The Atmospheric Update
Horror, Realistic Physics, Weather & Soundscapes
This update transforms World Events from a simple utility plugin into a full
Immersion Engine. We have added 8 new event types, a complete audio system, and conditional logic.
8 NEW EVENT TYPES (Atmospheric & Horror):
- Gravity Trees: Realistic physics! Chopping one log makes the whole tree topple over.
- Paranoia: Plays random scary sounds (creepers, footsteps) to individual players.
- The Mist: Blinds all players with thick fog and an eerie heartbeat.
- Silent Mobs: Hostile mobs become completely silent and invisible.
- Meteor Shower: Fireworks and real explosions rain from the sky.
- Acid Rain: Players take damage if standing in the rain.
- Solar Flare: Direct sunlight burns players, seek shade immediately!
- Rampant Growth: Crops and vegetation grow uncontrollably around players.
NEW: AUDIO ENGINE
Events can now play immersive soundscapes!
- Configure Start, End, and Ambient looping sounds.
- Custom volume and pitch control (e.g., low pitch for ominous drones).
- Perfect for horror events or environmental ambience.
NEW: SMART CONDITIONS
Events now respect the world state. If conditions aren't met, the event skips and retries.
- Time: Run specific events only at NIGHT or DAY.
- Weather: Require STORM, RAIN, or CLEAR weather.
- World: Restrict events to specific worlds (e.g., Nether only).
️ NEW: HIDDEN EVENTS
- Added hidden: true setting.
- Run events without a boss bar or announcement.
- Great for "Paranoia" or subtle background ambience.
⚠️ Note: New default events have been added. To see them, you may need to regenerate your default-events.yml.