MobRepeller icon

MobRepeller -----

MobRepeller is aplugin that keeps your areas peaceful in heavily-modded worlds with Totems.



Mobrepeller v1.12.0
Release Notes — MobRepeller v1.2.0



More reliable totem detection (strict cross), stronger hologram cleanup, optional kill-after for creeps that camp your field, and expanded matching so Lycanites (and other mod mobs) get purged if they linger. Smoother reloads with better logging.



What’s New



Kill-After Timer (optional)

repel.kill_after.enabled: true

repel.kill_after.seconds: 15 (default)



Scope controls:

hostile → normal hostiles only

mods → also match extra packages (e.g., Lycanites) via include_packages

all → anything not explicitly whitelisted

Safety: repel.kill_after.exclude_types (e.g., WITHER, ENDER_DRAGON, etc.)



Strict Cross Detection

Totem must be a clean 2D plus of the same material on one Y level: center + N/E/S/W (6 blocks total).

No diagonals, no extended arms, no stacked cores. Fixes false activations like 2×2 diamond squares.



Hologram Reliability

Better de-dupe and cleanup at add/remove.

On load, prunes stale entries if the in-world cross is no longer valid.

/mobrepeller refreshholo re-paints all labels in your world.



Hostile Matching: Wider Net

Keeps whitelist first.

If kill_after.scope=mods, checks both Bukkit and NMS/Forge class names against include_packages (e.g., com.lycanitesmobs.core.entity) so lingering Lycanites get removed even when they don’t identify as vanilla “Monsters”.



Better Reload UX

/mobrepeller reload now reports rule counts, whitelist sizes, holograms touched, and whether debug is on.



Fixes & Improvements

Fixed diamond totem false positives with adjacent diamond blocks.

Fixed ghost holograms and ensured removehere/cleanup/cleanupall reliably remove label ArmorStands.

Prevented accidental totem registration when extra same-material blocks touch the cross.

More resilient load/save and safer de-dupe around chunk reloads.



Known Notes

If you previously relied on non-strict shapes, those will no longer register (by design).

If you disable the kill-timer, repel behavior is identical to 1.0.0 (push + optional hard-eject).



License / Credits

License: BSD-3-Clause (SPDX: BSD-3-Clause)

© 2025 Luc Bellefeuille
----------, Dec 9, 2025
Resource Information
Author:
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Total Downloads: 5
First Release: Nov 5, 2025
Last Update: Dec 9, 2025
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