Adjusted scoreboard commands, if mmo stats is open and zombie info is used it closes mmo stats and vise versa to avoid bugging
Added copper axe to tree felling feature
Disable /home, command during zombie apocalypse
Changed how zombies spawn instead of being within the radius of the player around them, it will be in a random direction of the player as a hoard
Fixed bug with passive mobs being removed during zombie apocalypse
Added config option to disable/enable pvp during zombie apocalypse
Zombie apocalypse now spawns its own world with separate fresh inventory each time you join it
/zombie start, generates the zombie world and tells player one is starting and tells them to join with /zombie join
and to leave with /zombie leave, inventories are separate between the main worlds and zombie world
Added passive mob spawn control for zombie apocalypse in config.yml
Added fearless to zombies in zombie apocalypse they will no longer be afraid of heights or to jump down
Added no fall damage for zombies in zombie apocalypse
Added a wave for every active player in zombie apocalypse world, each player will get their own wave spawns now
Added block breaking functionality for custom mobs in order to reach players (Configurable in custom mobs)
Bugfix range of mob type per wave spawn now functions 1-10 will randomly spawn 1 to 10 of that mob each wave
Fixed respawning after you die in an active zombie apocalypse map
Bugfix daily completion rewards for zombie apocalypse now properly only applies to players on the zombie world