UniverseJobs | Ultimate Customized Jobs Plugin |1.20-1.21.8 | Folia support icon

UniverseJobs | Ultimate Customized Jobs Plugin |1.20-1.21.8 | Folia support -----

19 different action types, advanced conditions, boost systems, and full integration with plugins



Improve Performance & UX
Improve Performance & UX
Multi-line Job Descriptions
  • Jobs now support beautiful multi-line descriptions that automatically expand in menus
  • Enhanced readability with proper line breaks in job lore
Configuration Example:
Code (YAML):

# Single line (old method)
description
: "Mine valuable ores and materials"

# Multi-line (new method)
description
:
 - "Extract valuable resources from"
  - "the depths of the earth!"
  - "Discover rare minerals and gems"
Configurable Job Status System
  • Complete customization of job status display in config.yml
  • Personalize colors, icons, and text for "Active" vs "Available" states
Configuration Example:

Code (YAML):
placeholders :
  # Action placeholders - customize how action information is displayed
  action_type
:
  # Default format for all action types
   default
: "<white>{value}"
    # Specific formats per action type
   EAT
: "<red><bold>EAT"
   BREAK
: "<#b5b5b5><bold>BREAK"
   KILL
: "<dark_red><bold>KILL"
   PLACE
: "<#cbe8a5><bold>PLACE"
   ENCHANT
: "<purple><bold>ENCHANT"
   BREW
: "<yellow><bold>BREW"
   CRAFT
: "<blue><bold>CRAFT"
   SMELT
: "<orange><bold>SMELT"
   BLOCK_INTERACT
: "<cyan><bold>INTERACT"
   ENTITY_INTERACT
: "<pink><bold>INTERACT"
   HARVEST
: "<pink><bold>HARVEST"
  action_target
: "<white>{value}"
  action_name
: "<white>{value}"
  action_display_name
: "<white>{value}"
  action_lore
: "<gray>{value}"
  action_xp_base
: "<#abffb3>{value}"
  action_xp
: "<#abffb3>{value}"
  action_xp_multiplier
: "<gray>(<white>x{value}<gray>)"
  action_money_base
: "<#FFD700>{value}"
  action_money
: "<#FFD700>{value}"
  action_money_multiplier
: "<gray>(<white>x{value}<gray>)"
  action_cooldown
: "<gray>Cooldown: {value}s"
  # Job status placeholders - customize how job status is displayed in menus
  job_status
:
   joined
: "<#abffb3>Active"
   not_joined
: "<#ff6b6b>Not Joined"
Persistent Player Statistics
  • Stat persistence - players can see progress even after leaving jobs
Example: A player leaves the "Miner" job at level 25 with 50,000 XP. When viewing the jobs menu, they still see:

Code (YAML):
Level : 25/100 (75.5 %)
XP
: 50,000
Status
: Not Joined
Batched Reward Processing
  • New BatchedRewardManager for ultra-efficient reward distribution
  • Configurable batching intervals for optimal performance
  • Massive performance boost for high-activity servers
Configuration Example:

Code (YAML):
performance:
  batching-xp
: 40       # XP batched every 40 ticks (2 seconds)
  batching-money
: 60   # Money batched every 60 ticks (3 seconds)
  batching-others
: 40   # Commands every 40 ticks (2 seconds)
User Experience Overhaul
Intuitive Controls
  • Left-click: Open detailed job menu
  • Right-click: Quick join/leave (goodbye Shift+click!)
  • Accessible and natural for all players
Before vs After:

Code (YAML):
Old : Shift+Left-click to join/leave jobs
New
: Right-click to join/leave jobs
Modern Menu Design
  • Stunning hex color scheme with mint, gold, and emerald tones
  • Professional Unicode symbols for better visual hierarchy
  • Clean else: syntax for menu configurations
Menu Configuration Example:

Code (YAML):
job-item-format:
  display-name
: "<bold>{job_name}</bold>"
  lore
:
  - "<gray>{job_description}"
   - "<gray>├ Level
: < #abffb3>{player_level}<gray>/<#abffb3>{job_max_level}"
   - "<gray>├ XP
: < #62de6e>{player_xp}"
   - "<gray>└ {progress_bar}"
 
  # Configuration for players without the job
  else
:
   lore
:
    - "<gray>{job_description}"
     - "<gray>Status
: {job_status } "
     - "
< #FFD700>▶ Right-click to join"
   glow
: true
Performance Revolution
Message System Optimization
  • 60-80% reduction in color conversion processing time
  • Ultra-fast pre-compiled pattern matching for common XP messages
  • Advanced multi-level caching system for components, colors, and legacy conversions
Technical Details:

Code (YAML):
Before : Every message converted from scratch (slow )
After
: Common patterns pre-compiled + 3-tier cache system (ultra-fast )
BossBar Engine Rewrite
  • Eliminated all CancellationException logging spam
  • Smooth timestamp-based cleanup system
  • Zero-overhead XP progress notifications
Configuration System Enhancement
  • Fixed critical reload issues with block protection settings
  • All configuration changes apply instantly with /jobs admin reload
  • No more server restarts required for config updates

Critical Fixes
Stability Improvements
  • Fixed: Missing reload-failed language messages causing errors
  • Enhanced: BossBar management with proper synchronization
Menu System Fixes
  • Improved: Job placeholder system with {job_description_lines}` support
  • Optimized: Menu configuration loading and validation
  • Streamlined: Reward GUI and command processing
  • Simplified: Navigation slots configuration
Technical Architecture
Code Quality Improvements
  • Optimized action processing and caching mechanisms
Performance Metrics
  • Message Processing: 60-80% faster color conversion
  • Memory Usage: Reduced with efficient caching strategies and object pooling
  • Server Load: Significantly decreased during high XP activity
  • Error Rate: Nearly eliminated configuration-related errors
  • Cache Hit Rate: Improved with multi-level caching system
Migration Guide
Optional Upgrades
  • Update menu configs to use new else: syntax for cleaner organization
  • Customize job status messages in config.yml
  • Enable multi-line descriptions for better job presentation
----------, Sep 6, 2025
Resource Information
Author:
----------
Total Downloads: 89
First Release: Sep 3, 2025
Last Update: Yesterday at 10:59 PM
Category: ---------------
All-Time Rating:
3 ratings
Version -----
Released: --------------------
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