+ Added 2 new Commands
- /clearlag chunkfinder <number of how many chunks>
- /clearlag unloadchunks <worldname> <x cords> <z cords>
- New Config you can let the plugin auto scan for buggy chunks the plugin will unload them
- Fixed some Bugs
Config
# --- Auto Unload Hot Chunks ---
# Automatically unloads chunks that are far from players and have a high entity count.
auto-unload:
enabled: false
# How often (in seconds) to scan for laggy chunks.
check-interval-seconds: 300
# Chunks with more entities than this will be considered for unloading.
entity-threshold: 250
# How far (in blocks) a player must be from a chunk for it to be unloaded.
# Set to 0 to unload even if players are nearby (DANGEROUS).
min-player-distance: 128
# Worlds to exclude from this scan.
excluded-worlds:
- "spawn_world"
# Also exclude chunks containing important mobs (using the same exclusion rules as auto-clear)?
exclude-important-mobs: true