Introduced the new Entity Restoration System (BETA). StellarProtect can now fully restore entities with all their original data and attributes, preserving unique behaviors and relationships. This includes:
Villagers → Restored with their level, profession, experience, and custom trades.
Pets → Dogs, cats, parrots, and other tamed creatures now retain their name, owner, and state.
Hostile & passive mobs → Restored with their equipment, attributes, and AI data.
This system has been completely rewritten from scratch to achieve a far more accurate and faithful restoration of entity states. As it’s still in BETA, feedback and bug reports are highly appreciated on the official Discord server.
Added the new #entities hashtag to selectively include or exclude entities from rollback operations, allowing more precise control between block and entity recovery.
Improvements:
Enhanced block data string handling to prevent collisions between complex NBT structures (e.g., custom heads, banners, decorated pots, etc.).
Optimized mixed rollback performance, improving stability and processing time when restoring both blocks and entities together.
Fixed:
Fixed a long-standing issue with container item logging (including chests, shulkers, furnaces, hoppers, droppers, barrels, and more). The internal pool counters were not properly resetting after multiple operations, which could result in inconsistent or duplicated logs.
Adjusted block data handling to minimize conflicts during fast or concurrent restorations.
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