Changelog:
- Introduced a new Charged Jump feature, allowing players to launch into the air from the ground by holding sneak and right-click with the boost item. For this to work, you need to have the boost feature enabled.
- Added a new permission elytraessentials.elytra.chargedjump to allow the use of this.
- Added new properties in the config.yml (reset is recommended)
Code (YAML):
charged-jump
:
# Set to true to enable the charged jump feature from the ground.
enabled
: true
# The time in seconds it takes to fully charge the jump.
charge-time
: 2
# The strength of the upward launch. 1.5 is a strong vertical boost.
jump-strength
: 1.5
- Added a unique Item History to each Armored Elytra, tracking the original forger, total damage absorbed, and how many times its plating has shattered.
- Improved the /ee armor command to display a visual progress bar for "Armor Plating" durability, making it easier to see the item's status at a glance.
![[IMG]](//proxy.spigotmc.org/9762ee6f0012138fa78ef1725998a16f790b4e0b/68747470733a2f2f6d65646961302e67697068792e636f6d2f6d656469612f76312e59326c6b505463354d4749334e6a45785a484e364d6e68724d3370335a487032656e4e6c4f446c705a577379636a68716447356d4d6d7430596d5279613239754d44687863695a6c634431324d563970626e526c636d35686246396e61575a66596e6c666157516d593351395a772f4b4d755962556f4f564736487361364a7a442f67697068792e676966)
- Fixed a bug where players could be put into combat tag by their actions (e.g., self-inflicted damage).
- Fixed a bug where damage reduction from enchantments stored on Armored Elytras was not being applied correctly.
Note: In this update, I'm removing the production warning. However, take into account that this plugin can still hold bugs, so if you find any, please report them to me.