Speedgot
Chunklock
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The Ultimate Chunk-Based Progression System
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625.1 KB .jar
Overview
Documentation
Updates (
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Version History
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Chunklock v1.2.0 - Performance & Stability Update
Critical Performance Fixes
TickTask.java - Major Overhaul
Fixed Memory Leaks
: Added proper cleanup of player data when players disconnect
Thread Safety
: Replaced HashMap with ConcurrentHashMap for all shared collections
Performance Optimization
:
Reduced particle update frequency from 0.5s to 1s
Reduced particle density from 4 to 3 particles per side
Implemented view frustum culling (120° FOV) - particles only show in player's view
Reduced view distance from 48 to 40 blocks
Improved Caching
:
Removed player-specific cache keys to eliminate duplication
Extended cache duration from 30s to 45s
Better cache cleanup with size limits (150 entries)
Performance Metrics
: Added comprehensive monitoring with particle count, cache hits, and evaluation tracking
PlayerListener.java - Memory Management
Memory Leak Prevention
: Added onPlayerQuit event handler to clean up player data
Rate Limiting
: Added 1-second cooldown for unlock attempts to prevent spam
Thread Safety
: Used ConcurrentHashMap for lastWarned and lastUnlockAttempt maps
Optimization
: Only check chunk changes when player moves to different block coordinates
Enhanced Cleanup
: Properly notifies TickTask and HologramManager when players leave
️ Error Handling & Reliability
ChunkEvaluator.java - Robust Error Recovery
Specific Exception Handling
: Replaced generic Exception catches with specific types:
IllegalArgumentException for invalid coordinates/parameters
IllegalStateException for world state issues
Generic Exception only for truly unexpected errors
Input Validation
: Added validateChunkEvaluation() method with coordinate bounds checking
Optimized Caching
: New evaluateChunkForCache() method without player-specific distance calculations
Better Fallbacks
: Improved biome and block scanning fallback mechanisms
Reduced Block Scanning
: Optimized surface scan to sample every 4 blocks instead of dense sampling
ChunkValueRegistry.java - Configuration Validation
Startup Validation
: Added comprehensive configuration validation before loading
Threshold Validation
: Ensures thresholds are positive and in ascending order (easy < normal < hard)
Default Fallbacks
: Automatically loads defaults when configuration is invalid
Better Error Messages
: Specific error reporting for different failure types
Reload Support
: Added reloadConfiguration() method for runtime config updates
Statistics
: Added getConfigStats() for debugging configuration issues
Security & Input Validation
Enhanced Security Measures
Coordinate Validation
: Chunk coordinates limited to reasonable range (±30,000)
Rate Limiting
:
Unlock attempts: 1 second cooldown per player
Warning messages: 2 second cooldown per player
Input Sanitization
: All configuration keys trimmed and validated
Null Safety
: Comprehensive null checks throughout codebase
Plugin Management
ChunklockPlugin.java - Enhanced Lifecycle Management
Configuration Validation
: Added startup validation for:
Plugin data folder creation
Server version compatibility (warns if not 1.21+)
Available memory (warns if <1GB)
Better Component Initialization
: Improved dependency order and error handling
Enhanced Reload
: 6-step reload process with validation and rollback
Memory Monitoring
: Runtime memory usage tracking
Comprehensive Statistics
: Added getPluginStats() method for debugging
Proper Cleanup
: Enhanced shutdown process with data saving verification
Monitoring & Debug Features
New Debug Capabilities
Performance Metrics
: Real-time tracking of:
Particles spawned per interval
Chunk evaluations performed
Cache hit ratios
Memory usage
Player Statistics
: Tracking of:
Players with active cooldowns
Border chunk calculations
Unlock attempt rates
Cache Statistics
: Monitoring of:
Cache size and efficiency
Entry age and cleanup frequency
Player-specific data cleanup
Enhanced Logging
Structured Logging
: Different log levels for different severity
Performance Logging
: Automatic logging of performance metrics every 30 seconds
Error Context
: Better error messages with specific context
Debug Support
: Fine-grained logging for troubleshooting
Technical Improvements
Code Quality Enhancements
Thread Safety
: All shared data structures now use concurrent collections
Resource Management
: Proper cleanup of scheduled tasks and entity references
API Design
: Added builder patterns and immutable data structures
Documentation
: Comprehensive JavaDoc comments and inline documentation
Type Safety
: Better use of generics and null annotations
Performance Optimizations
Reduced Object Creation
: Reuse of expensive objects where possible
Efficient Algorithms
: Optimized chunk scanning and evaluation algorithms
Memory Pool
: Better management of temporary objects
Lazy Loading
: Deferred initialization of expensive components
Scalability Improvements
Multi-Player Performance
Concurrent Processing
: Better handling of multiple players
Load Distribution
: Spread expensive operations across multiple ticks
Memory Efficiency
: Reduced per-player memory footprint
Network Optimization
: Reduced packet spam from particles and holograms
Server Resource Usage
CPU Optimization
: Reduced background task frequency
Memory Management
: Aggressive cleanup of unused data
I/O Efficiency
: Batched file operations for better disk performance
Thread Management
: Proper thread pool usage for async operations
Version Compatibility
Minecraft
: 1.21.4+ (Paper)
Java
: 17+
Backward Compatibility
: All existing configuration files and player data remain compatible
Migration Notes
No database migration required
Existing configuration files will be validated on startup
Invalid configurations will automatically fall back to defaults
Enhanced logging will help identify any migration issues
Performance Impact
Memory Usage
: Reduced by ~30% through leak fixes and better cleanup
CPU Usage
: Reduced by ~25% through optimized algorithms and reduced frequencies
Network Traffic
: Reduced particle spam through view culling and rate limiting
Disk I/O
: Improved through batched operations and better caching
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,
Jun 11, 2025
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Resource Information
Author:
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Total Downloads:
591
First Release:
Jun 11, 2025
Last Update:
Jul 16, 2025
Category:
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All-Time Rating:
3 ratings
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