# The Overhaul
1.0.7 is a complete overhaul to the codebase and with a plethora of new features and better protections.
With a codebase reduction of roughly 50%. Bug fixing and porting will be much easier.
### It is also OPEN SOURCE now.
## Supported
- 1.16.5 ~ 1.21.x
- 1.12.2
## Additions:
- You can set what worlds disable explosive projectiles.
- You can toggle if named mobs should get hurt.
- You can set entities and blocks you want to protect.
- You can toggle if exploded blocks drop.
## Changes:
- BreakBlock has been split into Player/Mob.
- Tridents will now get deleted if the shooter is in Creative.
- Consecutive explosions will occur for every projectile except Arrows, Tridents, and Enderpearls.
- Removed Kyori Dependency
- Verbose is no longer spammy. Straight to the point on key things.
## Fixes:
- The 1.21.x version is correctly on the 1.21 API instead of 1.21.4
- Consecutive explosions would not occur until the current projectile landed.
- Chance of arrow getting deleted after bouncing of player.
- Chance of arrow getting deleted despite BlockBreak being off.
- Various Verbose corrections.
## NOTE:
- To prevent explosive damage from Mobs and Players in Worldguard regions, set **other-explosions** to false in your region.
- If consecutive explosions become an issue for larger servers, I will add a toggle but I see no reason too right now.