You can now select whether or not the plugin should listen for the item with the exact lore,displayname, custom model data or not. add this to your items config
Code (YAML):
must-match: false
You can now configure sounds and messages when a player obtains an item within a category add
Code (YAML):
collection-feedback: # Set to true to enable collection messages and sounds. enabled: true
# Message sent to the player when they collect an item (supports MiniMessage formatting). # Placeholders: {item} = item display name, {amount} = amount collected, {category} = category display name message: "<gray>» <gradient:green:aqua>{item}</gradient> <gray>collected! <white>({amount})" # Sound that plays when an item is collected. # See: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html sound:
enabled: true
type: "ENTITY_EXPERIENCE_ORB_PICKUP"# Sound effect (e.g., ENTITY_EXPERIENCE_ORB_PICKUP, BLOCK_NOTE_BLOCK_PLING) volume: 0.5
# Volume (0.0 - 1.0) pitch: 1.2
# Pitch (0.5 - 2.0, higher = higher pitch)
You can now set a filler item in the GUI for those pesky empty spaces
Code (YAML):
filler:
enabled: true
# Set to false to disable filler items material: GRAY_STAINED_GLASS_PANE
# Material for filler items display-name: " "# Name of the filler item (use " " for blank) custom-model-data: 0
# Custom model data for resource packs (0 = default)