It's been a while since I posted a release. Here's the changelog.
New features
- Added animations system.
- It's a new type of play statement. Only 3 bundled animations for now, but as for every feature in the plugin the API is easy to use and allow for extensibility.
- For now, the 3 animations are: "items explosion", "spiraling particles" and "circle particles".
- New syntax for the repeat-statement: repeat [after <delay>] every <period> for <duration> (on top of the existing repeat [after ] times every).
- Finally, the break and continue will now exist of the repeat statement:
Changes
- The configuration changed : the spell-caster trait tick-rate can be adjusted.
Fixes
- The continue statement was not working as expected. It has been fixed.
- An entity will always be "allied" with itself.
- Fixed an issue with the HIT callback.