Ignis: AI NPC Engine icon

Ignis: AI NPC Engine -----

Revolutionize your villagers with cutting-edge AI dynamics!



0.2.5 Update (NPC chatting!)
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This update fixes many bugs that were missed in 0.2.4. In addition, significant balance edits: villagers no longer have rich man inventories from the start, and the goal is for players to participate in their development.

Changes
- The new feature is memory. NPCs will now remember events that happen to them. For example, if one of the other NPCs dies in front of them, it will be stored in their memory.
- Another new feature is the ability to chat with NPCs. You may have heard about the existence of chatbots like CharacterAI and so on - well, I've worked pretty hard on this mechanic, and now you can chat with NPCs almost as if they were real players. Telling them backstories, asking them how they're doing. This is combined with the already mentioned memory: if you insult an NPC, NPC will remember it. Also, because of this, your reputation in the NPC settlement will decrease. The NPC's opinion of you is updated with every phrase you say to them: this allows you to simulate the “development” of the relationship between you. I also invented a mechanism for “directives”: if a player tells an NPC that he wants to trade, a trade menu will open. NPCs are also aware of their surroundings: in their responses they will take into account the current time of day, weather, biome. The moral question of whether it is necessary, because Minecraft should be played with friends, we'll leave it for later. I know a huge number of lonely players, and perhaps this will help them to brighten their loneliness.
- Like I said, balance edits. It deepens the progression considerably: whereas before a player would just come to a village and collect all the cream off the top, now they'll have to take an active part in the development of the village, and I think it's much more reasonable. I will continue to work on the balance in the next patches.
- New type of messages from NPCs: messages about impossibility to trade. If an NPC has a job but has nothing to trade, then the NPC will say so. Previously, nothing would happen and it was confusing.
- world_nether и world_the_end added to core.allowed-worlds in the config.yml.
- Redesigning the interaction menu. The “Actions” menu has been removed - it has been replaced with a “Chat” option. If the player is chatting with an NPC, clicking on it will bring up a brand new menu where you can interrupt the dialog or give the NPC a gift (gifts will be added in the next update).
----------, Apr 7, 2025
Resource Information
Author:
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Total Downloads: 2,433
First Release: Nov 30, 2024
Last Update: Yesterday at 10:35 PM
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All-Time Rating:
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