Fixed the /veinminer toggle tab completion using the veinminer.reload permission instead of veinminer.toggle (was hot-fixed into 1.16.0, but still worth noting here for those that didn't download it)
Fix IncludeEdges not being recognized at the tool template configuration level
Fix /veinminer blocklist <category> list not alphabetically sorting block states
API Changes:
Add PlayerVeinMineEvent#getItem() to get the tool used to vein mine (can be null)
Add nullability annotations where they were previously missing