Code (YAML):
# NosGrammar Messages Configuration
# Supports MiniMessage hex colors and placeholders
# Global prefix for all messages
prefix
:
"<gradient:#FF8500:#FF9D33>[NosGrammar]</gradient> <#DBDBDB>»</#DBDBDB>"
# Status messages with customizable placeholders
status:
enabled
:
"&fGrammar correction is currently &6Enabled&f."
disabled
:
"&fGrammar correction is currently &6Disabled&f."
# Placeholders: {status} - enabled/disabled, {player} - player name
other_player
:
"&fGrammar correction is currently &6{status} &ffor &6{player}&f."
# Toggle messages
toggle:
enabled
:
"&fGrammar correction has been &6Enabled&f."
disabled
:
"&fGrammar correction has been &6Disabled&f."
# Force command messages
force:
success
:
"&aSuccessfully &f{action} &agrammar correction for &f{player}&a."
target_notified
:
"&fA staff member has &6{action} &fyour grammar correction."
# Placeholders: {action} - enabled/disabled, {player} - target player name
# Error messages
errors:
no_permission
:
"&cYou do not have permission to use this command."
player_not_found
:
"&cPlayer &4{player} &cwas not found."
invalid_input
:
"&cInvalid input. Use: &7enabled/disabled &c(or &7on/off, yes/no&c)."
only_players
:
"&cThis command can only be used by players."
export_failed
:
"&cFailed to export spellings. Check console for details."
import_failed
:
"&cFailed to import spellings. Check console for details."
usage:
general
:
"&cUsage: &7/grammar <toggle|force|check|reload|export|import>"
force
:
"&cUsage: &7/grammar force <player> <enabled|disabled>"
check
:
"&cUsage: &7/grammar check [player]"
export
:
"&cUsage: &7/grammar export <filename>"
import
:
"&cUsage: &7/grammar import <filename>"
# Success messages
success:
reload
:
"&aPlugin configuration has been &2reloaded&a successfully."
export
:
"&aSuccessfully exported spellings to &2{filename}.txt&a."
import
:
"&aSuccessfully imported spellings from &2{filename}.txt&a."
# Help messages
help:
header
:
"&6=== &eNosGrammar Commands &6==="
toggle
:
"&7/grammar toggle &8- &fToggle grammar correction for yourself"
force
:
"&7/grammar force <player> <enabled|disabled> &8- &fForce grammar correction for another player"
check
:
"&7/grammar check [player] &8- &fCheck grammar correction status"
reload
:
"&7/grammar reload &8- &fReload plugin configuration"
export
:
"&7/grammar export <filename> &8- &fExport current spellings to file"
import
:
"&7/grammar import <filename> &8- &fImport spellings from file"
footer
:
"&6========================"
# Advanced customization options
# You can use MiniMessage hex colors like: <#ff6b6b>text</#ff6b6b>
# Or gradient colors like: <gradient:red:blue>text</gradient>
# Or rainbow: <rainbow>text</rainbow>
# Example with hex colors (uncomment to use):
# status:
# enabled: "<#00ff00>Grammar correction is currently <#008000>enabled<#00ff00>."
# disabled: "<#ff0000>Grammar correction is currently <#800000>disabled<#ff0000>."
# Example with gradients (uncomment to use):
# toggle:
# enabled: "<gradient:green:lime>Grammar correction has been enabled.</gradient>"
# disabled: "<gradient:red:dark_red>Grammar correction has been disabled.</gradient>"
# Legacy message mappings (for backward compatibility)
# These will be automatically mapped to the new structure
legacy_mappings:
togglegrammar_enabled
:
"toggle.enabled"
togglegrammar_disabled
:
"toggle.disabled"
no_permission
:
"errors.no_permission"
player_not_found
:
"errors.player_not_found"
usage_forcegrammar
:
"errors.usage.force"
usage_grammarcheck
:
"errors.usage.check"
grammarforce_torf
:
"errors.invalid_input"
grammar_status
:
"status.enabled"
grammarcheck_status
:
"status.other_player"
reload_success
:
"success.reload"
authorized_player
:
"errors.only_players"
grammarcheck_status_informed
:
"force.target_notified"