Discord However there is an Discord implementation built into the plugin. You can put your own Discord Webhook in the config.yml or use the /setwebhook command to enable it. This Webhook will then send all activity made by the Nick Plugin. Please note that the Webhook will use the Discord channel as an log for the plugin, so you might make a new channel before using that feature.
Config
Code (YAML):
# Here you can configure everything, what is listed below! # !ONLY CHANGE THE THINGS AFTER THE COLON (this => :)! # Discord Webhook DISCORD_WEBHOOK: <Insert your Discord Webhook Link here
> # Messages # Discord DISCORD_MESSAGE_SENT_SUCCESS: "Message sent successfully!" DISCORD_MESSAGE_FAIL_RESPONSE: "Failed to send message. Response code: " DISCORD_MESSAGE_FAIL_ERROR: "An error occurred while sending the webhook message: " DISCORD_MESSAGE_CHANGE_BEFORE_NAME: "The name of " DISCORD_MESSAGE_CHANGE_BEFORE_NEW_NAME: " was changed to " DISCORD_MESSAGE_CHANGE_AFTER_NEW_NAME: "!" DISCORD_MESSAGE_RESET_BEFORE_NAME: "The nickname of " DISCORD_MESSAGE_RESET_BEFORE_NEW_NAME: " has been reset! (Previously the player's name was: " DISCORD_MESSAGE_RESET_AFTER_NEW_NAME: ")" DISCORD_MESSAGE_LEAVE_RESET_BEFORE_NAME: "The nickname of " DISCORD_MESSAGE_LEAVE_RESET_AFTER_NAME: " has been reset because they left the server." DISCORD_SHUTDOWN: "The plugin/server is shutting down." DISCORD_WEBHOOK_CHANGE_BEFORENEW: "The Webhook-Link was successfully changed to: " DISCORD_WEBHOOK_CHANGE_AFTERNEW: "!" # Minecraft MINECRAFT_MESSAGE_NEW_NAME: "Your new name is " MINECRAFT_MESSAGE_NICK_RESET: "Your nickname has been reset!" MINECRAFT_MESSAGE_UNNICK_NO_NICKNAME_SET: "You don't have a nickname set." MINECRAFT_MESSAGE_NOT_PLAYER: "Only players can execute this command!" MINECRAFT_SHUTDOWN: "The plugin/server is shutting down." MINECRAFT_WEBHOOK_CHANGE_BEFORENEW: "The Webhook-Link was successfully changed to: " MINECRAFT_WEBHOOK_CHANGE_AFTERNEW: "!" MINECRAFT_NO_NEW_LINK_GIVEN: "No new Webhook-Link given." # Yaml NICK_SAVE_FAIL: "Failed to save nicks.yml: " DISCORD_NO_WEBHOOK: "You don't have an Discord Webhook configured! Configure it in the config.yml file or use /setwebhook."
Permissions nick.nick Allows the player to nick themselves Defaults to OP nick.unnick Allows the player to unnick themselves Defaults to OP nick.setwebhook Allows the player to set the webhook Defaults to OP