- Added a new permission 'dexterity.click' to allow Dexterity to calculate whether a player clicked a block display. More functionality will be added to this in the future, players still need the 'dexterity.build' permission to place/break block displays by hand.
- Fixed a bug where the old selection highlight was not updating correctly when a new selection was made.
- Block physics updates will now be cancelled in the region when doing /d convert.