Added the ability to include conditional requirements for commands. This feature allows commands to be executed only if certain conditions outside the command execution environment are met.
Example Conditions:
Player in Overworld: Commands can now check if the player is in the Overworld before executing.
Player Health: Commands can verify if the player has full health before proceeding.
These new conditional requirements enhance gameplay by allowing more complex and context-sensitive commands, providing greater control and flexibility for players and administrators.
Improvements:
Command System Overhaul:
Enhanced the command system to support the integration of conditional checks without affecting performance.
Improved error messages to provide clearer feedback when conditions for command execution are not met.
Documentation:
Updated the user guide to include detailed instructions on how to implement and use the new conditional command requirements.
Added examples and best practices for utilizing conditional checks effectively.
We hope these new features improve your developement experience by offering more dynamic and responsive command execution!