- Fixed a bug with Graves timeouts when a grave is expired. (Also if plugins or skripts cancel the GravesTimeoutEvent, it will be set to a forever grave.)
- Skript integration will only work on server startup (this fixes /graves reload failing when skript is detected, but to use skript implementation, you would have to restart the server)
- Added GravesProtectionExpiredEvent (fires when graves protection is expired. Can be cancelled in your own plugins if you really like to)
- Didn't mention last update, but Citizens support was added as of 4.9.2.8. Currently there is a bug with placement, but that will be fixed in a future version. You can check the documentation tab if you want to use Citizens as a grave.
- SQLite database options were missing since the re-write to HikariCP, so added them back in

Event API related changes:
GraveCloseEvent and
GraveOpenEvent has been moved from Entity to Player, so there may be breaking changes with these versions.