ChestHunt | Create a block or head hunt event | 1.20 - 1.21+ icon

ChestHunt | Create a block or head hunt event | 1.20 - 1.21+ -----

Easiest chest/block hunt plugin! Fully customizable loot table!



Easily create a event for players to hunt for chests or any block type!

Features:

  • Quickly add & remove block locations.
  • Add to the loot table from in game.
  • Head support with HeadDatabase.
  • Configure all messages.
  • Configure collection effects.
  • Tons of loot table options.


Commands:
/chesthunt
Alias: ch
/ch edit - enter edit mode to add/remove locations
/ch start - begin the hunt
/ch delete - remove all locations
/ch end - force close the event
/ch loot add - add the held item to loot table
/ch loot undo - remove the last item

Permissions:
chesthunt.redeem - optional to redeem a found location
chesthunt.messages - see the chat messages for collected
chesthunt.admin - allow all commands

View lots more on the documentation page here

Code (YAML):
#
#
# Hex colors support &#00000. Included placeholders %player% get name, %count% get chest left.
Event-Messages
:
  Found-Message
:
    Enabled
: true
    Value
: "&6%player% &ehas found one! There are &6%count% &echests left to find"
  Begin-Message
:
    Enabled
: true
    Value
: "&aThe event has started! &aThere are &6%count% &ahidden chests!"
  Ended-Message
:
    Enabled
: true
    Value
: "&7The event has ended! Thank you for playing!"
  Show-In-Worlds
:
   - world
    - events
#
#
# Having * permission or op will bypass this. Permissions can be found in the docs: https://sosparkly.gitbook.io/chesthunt.
Event-Settings
:
  Permission-Options
:
    Require-To-Click-Prize
: false
    Require-To-See-Messages
: false
  General-Options
:
    Disable-Damage-During
: true
#
#
# These are played when a player clicks a event chest. Check the docs for more effects help
Event-Effects
:
  Firework
:
    Enabled
: true
    Flicker
: true
    Color
: TEAL
  Title-Bar
:
    Enabled
: false
    Header
: "&6Prize Collected!"
    Footer
: ""
  Chat-Message
:
    Enabled
: false
    Message
: "&7You found a prize!"
  Play-Sound
:
    Enabled
: true
    Sound
: ENTITY_EXPERIENCE_ORB_PICKUP
  Shockwave
:
    Enabled
: true
    Particle
: FIREWORKS_SPARK
#
#
# Check the docs for possible reward layouts. Make sure each new prize section increases the number after p#
Loot-Table
:
  p0
:
    console-command
: "say nice sword!"
    item
:
      material
: DIAMOND_SWORD
      enchants
:
       - mending:1
        - unbreaking:2
      name
: "&d&ltest sword"
      lore
:
       - "&6line 1"
        - "&6line 2"
      flags
:
       - HIDE_ATTRIBUTES
  p1
:
    item
:
      material
: SAND
      name
: "&fPretty Sand"
      amount
: 8
      lore
:
       - "&7Powder"
  p2
:
    item
:
      material
: IRON_CHESTPLATE
      unbreakable
: true
      trim
:
        material
: REDSTONE
        pattern
: SILENCE
      flags
:
       - HIDE_ARMOR_TRIM
Resource Information
Author:
----------
Total Downloads: 147
First Release: Jul 21, 2024
Last Update: Oct 10, 2024
Category: ---------------
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