Added options to make potion effects more customizable.
Added option to teleport dead players to the spawn point.
Added a warning message if the start location's world difficulty is 'peaceful' which blocks to listen entity damage event.
Added explosion countdown bar feature.
Added changing timer color based on the arena time.
Added new scoreboard placeholder to show uncolored timer: %unformatted_timer%
Changed the %time% to %timer% in scoreboard.
Added option to disable scoreboard.
Added option to customize scoreboard update interval.
Added fireworks that will be launched when the game starts.
Fixed spectator settings (speed and night vision potion effects) not saving correctly.
Fixed spectator speed values are not correct.
Fixed potion effects do not get removed when players leave the game.
Fixed potion effects that applied to in-game players is also applies to spectators on a new round.
Fixed leave item not working in ending state.
Fixed arena signs not updating correctly in specific versions of the Minecraft.
Fixed an exception occurs when registering the arena twice or more.
Fixed items given by the rewards (wins, lose and draw) disappears after the game.
Some other changes not listed here.
Changes in config.yml
Code (YAML):
Potion-Effects: # Set the effect levels 0 (zero) to disable. Speed: # Untagged players will have Speed III effect. Untagged-Players: 3
# Tagged players will have Speed IV effect. Tagged-Players: 4
# Set the values 'true' to enable. Night-Vision: # Should the Night Vision effect be enabled for the untagged players. Untagged-Players: false
# Should the Night Vision effect be enabled for the tagged players. Tagged-Players: false
Explosion-Settings: # Should player's experience bar follow the explosion countdown? Explosion-Countdown-Bar: true
Spectator-Settings: # Should we teleport players to spawn point if they died in an explosion? TP-Spawn-After-Exploding: true
Scoreboard-Settings: # Should we create some cool scoreboards? Enabled: true
# The player scoreboards will be updated every 20 ticks.. Update-Interval: 20L
Firework-Settings:
Start-Fireworks:
'1':
Enabled: true
Color: "0:255:0" Effect-Type: BALL
Trail: false
Power: 3
Flicker: false
Delay: 1
# We will wait 1 tick before spawning this firework. Schedule-After: 1
'2':
Enabled: false
Color: "255:0:0" Effect-Type: BALL
Trail: false
Power: 3
Flicker: false
Delay: 1
# We will wait 35 ticks before spawning this firework. Schedule-After: 35
Changes in messages.yml
Code (YAML):
Scoreboard:
Placeholders: # Both values are inclusive. Timer: # The timer color between 20 and 16 seconds. # Leaving this empty will display the default color. 20-16: "" # The timer color between 15 and 6 seconds. 15-11: "&6" # The timer color between 10 and 6 seconds. 10-6: "&6" # The timer color between 5 and 0 seconds. 5-0: "&c"
Regenerate the config.yml and rewards.yml rather than copying the new options.