Healing Wand, Damage Orb, and many more events in the future
+ Added new Items:
Healing Wand: heals you for a full heart every second, can be cast every second, but it just restarts the timer.
Damage Orb: a deployable that increases everyone's damage by 5 in a 5x5x5 area; the damage is added after every other damage calculation; it only stacks once, so multiple orbs will still only add 5 damage
- From now on I'll focus on adding more events to the user item creation GUI to increase customization