Added command execution based on different type of Wardens.
Changes in config.yml
Code (YAML):
wardens: # 'default' is the id of the Warden. 'default': hit-settings:
# Leave blank to disable this feature. permission: ""
# Should players wait before hitting the Warden again? cooldown: 0
# When a player has a cooldown to hit the Warden, this message will be sent. # This message is optional, there is a general message in the messages.yml file. have-cooldown: "&cYou have to wait {0}s before hitting this Warden again!" commands: # Warden based command execution. wardens: