# The spawn behaviour is the same as normal Warden mobs. naturally-spawning-wardens:
# Provide a list of Warden IDs that you want to naturally spawn. list: #- 'default:20' This means the Warden with ID 'default' has 20% chance to be spawned.
# If the option is false, should we spawn all the Wardens in the list if they are lucky enough? # Otherwise, we are going to spawn only one Warden which has the highest chance and lucky enough. only-one: true
# Should we replace the naturally spawned Warden mobs with the spawned Warden Boss? remove-default-one: true