1.2.3 Improved loading of click_commands, added new click_command actions
1.2.3
Improved the loading of click_commands for menu items....
Added new click_command actions:
Code (Text):
# Every click_command must start with a specific identifier to know what to do that that execution.
# Valid click_command identifiers:
#
# [console] - Execute a command from the console
# Usage: - '[console] <command with no slash>'
#
# [player] - Execute a command for the menu viewer
# Usage: - '[player] <command with no slash>'
#
# [close] - Close the viewers open menu
# Usage: - '[close]
#
# [openguimenu] - Open a GUI menu (can only be used in GUI menu click_commands)
# Usage: - '[openguimenu] <guiMenuName>'
#
# [openclickmenu] - Open a different click menu for the viewer and target (can only be used in click menu click_commands)
# Usage: - '[openclickmenu] <clickMenuName>'
#
# [connect] - Connect to the specified bungee server
# Usage: - '[connect] <serverName>'
#
# [commandevent] - Fire a PlayerCommandPreprocessEvent for commands that do not use the bukkit command system
# Usage: - '[commandevent] <command with no slash>'