The LifeSystem plugin for Minecraft enhances gameplay by introducing a unique feature: a life system for players. Each player is assigned a set number of lives, which they can view using the "/lifes" command. When a player dies, they lose one life. Administrators can manage players' lives using the "/lifesystem give" and "/lifesystem take" commands to grant or deduct lives as needed.
Additionally, when a player loses all their lives, they are automatically switched to spectator mode indefinitely. This adds an extra layer of challenge and consequence to the gameplay, encouraging players to be more cautious and strategic to preserve their lives.
THIS PLUGIN USES A DATABASE
- Command Usage:
- "/lifes": Displays the player's remaining lives.
- "/lifesystem give <player> <lives>": Grants lives to a specified player.
- "/lifesystem take <player> <lives>": Deducts lives from a specified player.
- Configuration:
- The plugin's behavior can be customized through the "config.yml" file, including database setup and death message configuration.
Example
config.yml: