Added new command to create same Easter Egg with different textures.
/eastereggs texture <egg id of new texture>
Fixed some of the command descriptions.
Fixed short and long arguments size error messages not handled properly.
Changes in messages.yml:
Code (YAML):
messages:
correct-usage: "&cCorrect usage: {0}" texture-command:
not-a-skull: "&cYou are currently not holding an Easter Egg!" not-an-easter-egg: "&cThe currently hold item is not an Easter Egg!" updated-texture: "&aA new Easter Egg with updated texture has added to your inventory."