After a couple of months of refining and polishing, I'm excited to roll out the latest update to Player Warps
Fixed some MySQL issues
Made pwarp-limit-op only check for pw.* or * or operator and not pw.limit.* because it would return true if operator anyway. This will fix operators still getting unlimited permissions and not their correct limit.
Fixed issue with minimessage
Fixed issue with spam teleporting
Fixed issue with MySQL teleportation
Cancel warp teleportation upon damage (configurable - false by default)
Fixed a few issues
Added wait-commands
Updated command framework
Fixed an issue with page item commands
Fixed errors
Fixed sign issues
Fixed head caching in menu
Added a progress bar for my own library manager to avoid confusion on startup freezing.
Added fee warp regional flags
Fixed error in worldguard
Fixed broken cache system for gui
Added debug for tracking the removal of a warp via a stacktrace
Added debug for shutting down the plugin
You can now set the warp location to the warp you're going to.
Fix newer MC updates
Update framework
Added more features to the sponsor warps
Force API to use world names and not world UUIDS due to it conflicting with different world creations on another server. World will still need to exist on both servers due to Bukkit location object.
Added more features to the sponsor warps