Major performance optimizations throughout the plugin.
Player gamemodes are now being spoofed
Removed the configuration option for enabling bypass permissions, as this no longer adds performance overhead.
Fixes
Fixed an issue where clients on 1.21.4 did not receive spoofed health data when joining 1.8.8 servers, and vice versa.
Resolved a bug where horses displayed their actual health when mounted by other entities.
Fixed player cache being cleared when using /skin update with SkinsRestorer.
Golems are now properly spoofed for 1.21.x clients on 1.8.8 servers.
Notes This plugin should now be in a near-perfect state. Whether your server is running 1.8.8 or 1.15.2 and your clients connect with 1.21.5 or the other way around, health is now always being properly spoofed due to properly applying the index based on ViaVersion translations or the client version, depending on the platform used.