You can now turn on legacy mode in the config, as well as set the info for the player heads, name & lore. Turning on legacy mode
will prevent renaming heads in anvils.
Legacy heads are the nickname for heads that aren't a crafter's player head. this is checked by the name of the head, hence disabling anvils while this setting is active. A known bug is that if a player renames a crafter's player head then legacy mode is turned on then it will convert the new player head into a legacy head while also just putting on additionally the legacy head lore. Anvils would allow to rename a head and thus when you finish renaming it the plugin automatically converts it since the name doesn't meet the check.
Welcoming solutions [email protected]...
- Changed the way the version is read in the webhook embeds.
- Added a better method of notification when the plugin is outdated. By default visible by server operators only.
- Fixed a bug where embeds stacked and were duplicated. Now functions as expected.