Additions
+ Movers now show some basic information in the mover settings screen at the bottom of the UI. This info is hidden when applying filters though.
+ Movers can now interact with Shulker Boxes!
+ Movers can now interact with Ender Chests! But movers will only be able to access them while their placer is online! This might change later. This feature might turn into toggle feature depending on how balanced it is or have some sort of other balance change done to it.
+ Belts, Belt Arrows, Belt items & Pipes now occlude to players depending on if they can be seen, this is more aggressive the further the y difference between the player and the displays. This greatly improves client side fps when players are in very large factories!
Changes
+ The Crafter no longer works with Minetorio items, this fixes a few fuel exploits.
+ The AutoBreaker now works if its chunk is loaded rather then needing a player nearby.
+ The AutoBreeder, AutoButcher & AutoPlucker now work if their chunk is loaded rather then if a player is nearby. Though it can only target loaded entities.
+ The AutoLogger, AutoHarvester, AutoPlanter now work if its chunk is loaded rather then only if a player is nearby. However it can only target blocks if the chunk the target is in is loaded. These devices can only find new blocks in loaded chunks as well.
+ The AutoPlacer now works if its chunk is loaded rather then only if a player is nearby.
+ Did a small change to inventory opening with vanilla devices, the change makes it so containers open and close properly though this might be reverted.
+ The above change also improves hopper interactions with movers.
+ When using the /mt give command, if the player doesn't have space for all of the items given, the rest are dropped on the ground.
+ Trains now don't consider wild card slots when deciding if the train is considered full so long as it has one reserved item. This can allow trains to leave much sooner then they normally would when having trains wait until they are full.
Fixes
+ Fixed an issue that would leave ghost displays when a space only device place was cancelled.
+ Fixed an issue with the geothermal generator trying to cache information when its no longer a valid block.
+ Netherrack is now recognized as a smeltable ingredient for movers.
+ Fixed an issue with liquid recipes not being able to be crafted in assemblers when the recipe was viewed first in /mt items.
+ Wood is now treated as a log material when it comes to crafting or assembling.
+ You can no longer wear devices as helmets
+ Fixed an issue with teleporting to planets when outside of the world border, it would have the wrong y level making users fall to there death.
+ The Blueprinter now has its 3 block change per action applied to breaking blocks.
+ The Cold Fusion Reactors built in power pylon is working correctly now.
+ Ship Cores built in power pylon is working correctly again. This should make getting started in space a little less hectic.
+ Wood blocks can now be polluted.
+ Fixed an issue with train stations returning an incorrect amount of gravel when having their connections removed.
+ Train stations when broken now drop all of their rails and gravel that were used to connect to other train stations virtually.
+ Various typos and polish corrected in train stations and locomotives.
Notes
+ If you were not running the last version of 0.97 or an older version of Minetorio make sure you backup your Minetorio data folder in case you need to roll back if updating isn't successful for you.
+ The additional occlusion systems will have some config options to them in the coming patch, depending on the impact these changes have for client side fps, i may add more options in per user to disable certain entities from showing.