Changes + The ElectricFurnace/Smoker/BlastFurnace will only increase its smelt time if an item is actually smeltable now.
+ ElectricFurnace/Smoker/BlastFurnace now cache their smelting recipes, this is great for performance, however it means if you make custom furnace recipes somehow you will need to restart the plugin.
+ ElectricBlastFurnace and smoker now extend the ElectricFurnace class. This allows for them to all be changed at the same time using the same code. This should have been done from the start.
+ If you try and cook or smelt an item that isnt eligible in that electric device it will now inform you with orange concrete. These devices will no longer consume power during this time as well.
+ Various improvements to performance of the Electric Blast Furnace / Smoker / Furnace
+ Major change to movers, vanilla block holders that Minetorio interfaces with are now converted into VanillaDevices, these are essentially virtually inventory holders. This is a major breakthrough as it HEAVILY reduces mover overhead!
+ Items should now stack better with movers, this fixes stacks of 8 and a stack of 1 of the same items rather then stacking them together in stacks of 9.
Fixes + Fixed an issue with the Electric Furnace/Blast Furnace/Smoker trying to log null items. Added a catch to this so that in the future if this occurs it can be corrected as well.
+ Fixed an issue with WorldGuard causing the console to error out and allowing devices to bypass worldguard protections.
+ Fixed an issue with Movers from other worlds that were deleted, this would prevent the plugin from fully loading devices and movers.
+ The ElectricFurnace can now smelt glass. This wasn't possible because furnace recipes for some reason apply unspecific meta data to sand. Thanks Mojang!
+ Operators now have worldguard bypass when being considered for their placed devices.
+ Reduced some overhead due to mover caching even on servers not using it.
+ Removed some overhead to movers when determining if they were alternate movers or not. This system was changed some time ago, but residue methods were leftover that were firing, they since have been removed.
+ Fixed the centrifuge locking up and not producing as it should when it had split stacks of items.
+ Fixed an issue with Science Packs being produced with the incorrect amount.