Implemented support for 1.16. This is now the lowest version this plugin can support. Support for lower versions may be possible in the future.
PlayerInteractEvent is now set as MONITOR priority. This means other plugins can take priority over the event.
/ flamingpumpkins reload now reloads the config.yml file along-side rewards and the locale.
Implemented configuration value "flaming-pumpkin-material". Change this to change the material of the block that spawns.
Implemented configuration list value "flaming-pumpkin-particles". This is a list of particles that spawn every second a flaming pumpkin is alive. Default values are the same the system has been using.
Implemented configuration list value "flaming-pumpkin-sounds". This is a list of sounds that spawn every second a flaming pumpkin is alive. Default values are the same the system has been using.
Implemented configuration value "flames-enabled". Simply disable this to stop flames from spawning. This also prevents flames from being deducted from trick flaming pumpkins that spawn.
Implemented configuration value "radius-x-z". This changes how big or small the radius of where the flaming pumpkins can spawn.
Implemented locale message "trick_title_bar". This is the locale message that gets sent to play a title for a player when the flaming pumpkin is a trick pumpkin.
Implemented locale message "trick_subtitle_bar". This is the locale message that gets sent to play a subtitle along-side the title for a player when the flaming pumpkin is a trick pumpkin.
Implemented "trick_deduct_action_bar". This is the locale message that gets sent to the action bar thats sent to the player when flames are deducted.
Fixes:
Fixed errors being thrown when a player tries to interact with the pumpkin that isn't the main player hand. (Please inform me if this is something I should)