Heads up: This is basically a massive rewrite of FMM with an absolute load of new features, optimizations and so on. There's so much I forgot to log a lot of it, but there are two things I want to mention first and foremost:
- /fmm spawn PROP <modelName> can now be used to permanently spawn a decoration for your server. This will be heavily expanded on soon
- A massive rewrite was done to massively optimize several aspects of the plugin. I am still working on this, but I am currently aiming to make it feasible for servers to be running with hundreds if not thousands of models active. Join the
discord to give me feedback if you want to help!
FreeMinecraftModels 2.0.0:
- Added prop command & prop system
- Armor stands display rotations correctly
- Added scale to animations
- Updated for Minecraft 1.21.5
- Added a centralized ticking system for better performance
- Several improvements to the prop system, damage system and bounding box system
- A lot of optimizations around the watchers and animation system
- New correctly checking for remote updates
- Added new hitbox system which supports having x and z dimension be different for hitboxes, and increases accuracy as it supports hitboxes rotating when entities rotate (this is not something Minecraft can do) and can be toggled to do damage on contact
- Plugin is now more optimized around having significantly more entities