Full rewrite, display entities, async, packets, bedrock compat
- [New] Nearly full rewrite of the plugin
- [New] The plugin can now send both display entities and armor stands to player
- [New] FreeMinecraftModels now uses packets exclusively, making entities partially async - full async coming soon
- [New] Bedrock compatibility - servers using Floodgate will automatically have armor stands sent to bedrock clients instead of display entities, making the plugin natively support bedrock clients
- [Removal] No longer using CloudCommandFramework for commands, fixing various reload issues, improving API usability and drastically lowering the file size of the plugin
- [Tweak] Seriously improved the general accuracy of the model displays (now using transformation matrices)
- ... and probably several other things, it was a massive rewrite after all