New features:
* Player invisiblity, now you can make it so if there are too many players, activate invisiblity (reduces player lag)
* Global region override, now you can put like 5 regions in the same place and for each one give different rewards (good for donors)
* Subregions! That's right, subregions. Players with a specific block will now be able to have their own afk region at their own base! Wow, think of that. You can give custom subregions using the command /silentgive {player} {item} {amount} {true/false} if it's true then the block (only this case) will have at the end an "encrypted" lore line with the block id.
* And a lot more mini features which you won't notice but they add up
Bug fixes:
* I haven't found really that many bugs, just some minor ones. Also, cached a lot of variables A.K.A. optimization
