Additions: - Added a listener that will drop the Growstations Inventory when it is broken to ensure you do not lose any items.
- Added a new config option ‘RequireLevelToPlaceCustomItems’. Enabled by default.
General Changes: - Growstations will now save their environment, temperature and growth-speed when a chunk is unloaded.
- Split the Growstation Ticker into two separate ones, and moved the fallover statement to be per-growstation instead of the entire tick. This should fix growstations growing slowly in some instances.
- Changed two permissions to have .admin in them to prevent accidental misuse.
- The ‘Vanilla XP’ skill will now only give xp from Wheat, Carrots, Potatoes and Beetroot, however, the chance to get XP was increased from 5 > 8% and the amount of XP was increased from 1XP to 1 to 3XP instead.
- The ‘Vanilla XP’ skill will now work in conjunction with ‘Right-Click Harvest’ skill.
- The ‘Vanilla Fortune 1 & 2’ skills have been slightly nerfed.
- [Optimisation] Changed how skills are stored from individual players, to it’s own manager.
Fixes:
- Fixed a spelling mistake.
- Fixed a missing localisation message.
- Fixed an issue being able to move items into menus you shouldn’t be allowed to.
- Possibly fixed an issue with plants growing slower then they should. (cannot reproduce so unsure).
- Fixed an issue with out-of-sync growstations that say plants need extra time to grow, but will not grow.
- Fixed some of the glass panes in the Growstation Main Menu not having an empty name.
- Fixed an issue with the skill tree level requirement on skills showing incorrectly.
- Fixed permissions not blocking explicit access to certain menus.
- Fixed a possible conflict with event priorities on the skill tree listener.
- Fixed the ‘MOST_COCOA’ tournament not working.
- Fixed Constant Production plants not taking the correct amount of water if it was greater than 1/s
- Fixed an issue where Growstations would not send a ‘Ready for Harvest’ message if the chunk was unloaded.
- Fixed an issue where plants could get stuck on the last tick and fail to finish processing meaning you could not harvest them.
- Fixed an issue where constant production plants would not send a ready to be harvested message in some cases.
- Fixed custom items not working in unloaded chunks.
- Fixed the ‘Vanilla XP’ skill not functioning correctly.
- Fixed ‘Vanilla Fortune 1 & 2’ not functioning correctly.