- Added the ability to configure the Pool pocket radius. This can be helpful if you would like to fine-tune the table to what the holes look like, such as if you are using a texture pack or Dexterity. Also consider this setting if you would like to make the game easier or harder.
- Added the ability to configure Pool to treat the holes as circles instead of squares. Consider setting this if the holes appear as circles, such as if you use a texture pack or a custom Dexterity setup.
This update adds the following to the config section:
Code (Text):
pool: #Add this to the existing section, don't make a new one
pocket-radius: 0.35 #The minimum distance, in blocks, of how far away the center of a ball needs to be from the center of a pocket to count. Default 0.35.
circular-pockets: false #Set this to true if the pockets you use appear circular, such as if you are using a custom pool table (ex. resource pack or Dexterity setups). Default false.