ServerSigns icon

ServerSigns -----

Easily apply complex commands to in-game blocks



Version 4.4.1 - Happy New Year
  • Version 4.4.1
    • Fixed item criteria (pic/hic) being loaded incorrectly; these options will need to be set again for relevant signs.
    • Fixed NullPointerException being thrown during SVS execution in rare instances
    • Added <cancelTasks> to /svs add - this will cancel pending tasks the player has upon execution, with an optional regular expression filter.
      • For example: /svs add <cancelTasks> .*give <player>.* - this will remove all tasks the player has queued which include "give <player>"
    • Fixed an issue with granted permissions not being removed under specific circumstances (IMPORTANT)
  • Version 4.4 - fancy things be comin'
    • Fixed an error being thrown when converting block IDs to enum formats
    • Fixed admins being unable to destroy ServerSigns by hand when allow_left_clicking is set to true
    • ServerSigns will now be loaded on the first server tick (which can only happen after all other plugins have loaded - resolves invalid world issues)
    • Fixed an issue which caused an IndexOutOfBounds exception to be thrown during ServerSign loading under very specific circumstances
    • ServerSigns will now increment their internal use counter even if a use limit is not defined
    • Expired ServerSigns (which have reached/exceeded their uses limit) are now moved to plugins/ServerSigns/signs/expired
    • Initial implementation of conditional statements - IF, ENDIF, RETURN statements
    • Implemented the following conditional operators: hasPerm, isOp, random, loopIs, usesTallyIs
    • Added /svs select - Allows admins to select a ServerSign for automatic command application (similar to how /svsr operates)
    • Added negative conditions; created by appending an operator key with ! in an IF statement
    • Documentation of conditional statements can be found in the "add" command description in the command ref. on our wiki
    • Added <signLoc> variable which will be replaced with the sign's location in the format world,x,y,z (useful for /svsr commands on a SVS)
    • Added support for player commands in looped ServerSigns (if the player is offline at the time of an execution, the task will be dropped instead of being queued as normal)
    • Added support for negative numbers in <r:#-#> parameters
    • Fixed a bug which caused per-player cooldown data to be stored incorrectly
  • Version 4.3.3 - leasoncre helped us test everything; thank you so much!
    • Fixed a signs backup folder being created every time /svs reloadSigns is used
    • Fixed an error being thrown on click for confirmation signs with a price
    • Fixed pending confirmations not being canceled when clicking another ServerSign the user doesn't have permission for
    • Fixed /svs long causing errors when applied to a ServerSign
    • Fixed IOException being thrown during malformed name conversion in some instances
    • Fixed permissions being granted to players per-world instead of globally
    • Fixed the cancelpermission message not being parsed correctly
    • Fixed cancel permission (& message) not showing in /svs list
    • Fixed forced manual file-checks deleting the "commands" section in ServerSign ymls
    • Fixed /svs list persist not working correctly
    • Fixed incorrect messages being displayed for /svs list persistance
    • Fixed ServerSigns with price item/held item requirements throwing an error when copied
    • Fixed no message being displayed when exp is removed from a player
    • Fixed config.yml not automatically inserting new keys & default values
    • Fixed pressure plate ServerSigns not following assigned cancel mode
    • Changed ServerSigns copying algorithm away from Byte streams to ensure compatibility between versions
    • Made it so "/svs setpermission" can be used to set the message without specifying any permissions
    • ServerSigns attached to doors or double chests can now be activated by interacting with either block
    • Added attached-block protection (protects blocks attached to ServerSigns, as well as the block below SVS doors)
    • Added 5 new replacement parameters for /svs add commands (<loopCount> <loopsLeft> <usesLeft> <usesLimit> <usesTally>)
    • Added /svs silent <true|false> - If set to true, the ServerSign will not send players internal messages such as exp/funds/item removed, no permission, etc.
    • Remember to check the Wiki for detailed guides on the plugin features
  • Version 4.3.2 - more beta testers would've been cool
    • Fixed UUID conversion of >600 usernames causing errors as the Mojang API rejected conversion requests
    • ServerSigns will now create a backup of the plugins/ServerSigns/signs folder prior to conversion attempts
    • Added more logic to the automatic updater so it doesn't try to download an older version (for users ahead of the curve)
    • Fixed an issue which caused errors when multiple instances of the same ServerSign are in the /invalid folder
    • Added validation check for null commands on a ServerSign
    • Default German translations are still a WIP for new messages; they will be correctly updated for 4.3.3 as 4.3.2 is a hot fix
  • Version 4.3.1 - the barbed hook
    • Fixed the NoCheatPlus hook causing errors on servers that don't use the plugin
----------, Jan 3, 2016
Resource Information
Author:
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Total Downloads: 45,970
First Release: Aug 9, 2015
Last Update: Jun 12, 2023
Category: ---------------
All-Time Rating:
57 ratings
Find more info at dev.bukkit.org...
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