With this update players can craft an item to
restore max health they had lost and heal or
revive other players that lost their hearts.
New features:
- A craftable item that can restore max HP when used (configurable item type, recipe and HP restored).
- When renaming this item to a player's name it will have effect on that player instead.
- Using this item on a player who ran out of HP/lives will revive the player at the location of usage, with only as much HP as one of these items restores.
To regain lost hearts you need to craft a "Health Increase Item". The recipe and item type for this item is configurable in the config.ini.
To heal or revive a different player, rename the Health Increase Item to their player name exactly. The player you want to heal/revive needs to be online.
Note: reviving may contain bugs as I was not able to fully test it. Please report bugs here or on my Discord server.
This version was built for Minecraft 1.20 and HaxePluginLoader a0.3 but will likely work on different versions.
I livestreamed the development of this update. If you're interested you can
watch it on YouTube. Thank you!