Removed messages in quests.yml in favor of plugins/RDQ/messages/quests.yml already in place
Rectified a minor error in the default quests.yml configuration
Enriched quest requirements by integrating custom RDQ items
Enhanced the logical flow of quest handlers for improved item checking
Expanded the quest repertoire, elevating the count from 19 to over 100 quests in RDQ version 4.2.0 and beyond
Introduced 4 new Achievements intricately tied to quests
Revamped the Job Handler for more effective management of custom jobs
Changed RStat from TOKEN to TOKENS where applicable
Implemented sorting of quests based on their unique IDs for better organization
Added support for potions in item requirements, previously limited to "crafted potions" check
Streamlined the setup of RPlayer objects upon player join to eradicate null errors during RDQ updates
Fine-tuned RStats to adeptly handle custom Jobs and Skills
Made minor adjustments to default achievements for better coherence
Increased the default raindrop cost for passives to align with the influx of new quests
Incorporated NonNull checks to ensure robustness in the achievements GUI
Optimized default achievement requirements for a more balanced gameplay experience
Addressed the usage of mcMMO API (%rdq_mcmmo_power_level%) to exclusively consider online players, as the offline player method in mcMMO was found to be non-functional
Activated player messages by default for Quests, Ranks, and Achievements
Rectified a utility method in the message system to ensure accurate communication with players