Fix issue where force enabling PvP didn't bypass the PvP cooldown
Improved force enable messages, now it only gets sent to the appropriate player instead of both
Handle an exception caused by WorldEdit forks? (Unconfirmed)
Prevent conflict with GriefPrevention combat features
It was insanely hard to figure out (between me and a plugin buyer) that GP was the cause of an issue because GP has no feedback messages at all. It made it seem like PvPManager wasn't working properly when actually GP was doing stuff silently.
So, when GP is detected, there will now be a warning in the console saying which settings you should consider disabling. All so it hopefully doesn't happen again and because it isn't the first time this happens either.