Fix vanilla lore (attributes, enchants) not showing on shop items
Fix cancel_on_damage always triggering, with any damage amount
Fix Chop not working on azalea leaves
Fix insufficient resource messages when not using a GUI (Fixes war example reload messages)
Turn off Magic's mob spawner features when Slimefun is present
Fix wither skull (the item) appearance
Fix alt-cast spells not levelling up
Changes
Turn image map loading messages into debug messages (hiding them by default)
Make wand permissions consistent so armor wands should work the same as handheld wands
Phase of moon requirement default format changed to parse as = instead of >=
Change rocketboots recipe to use gunpowder since firework rockets don't want to work
Change kill to do 1000 damage to players
Beds are indestructible to magic by default
The swappable and undroppable wand properties default based on whether there are actions assigned to those keys
The Orient action changed to fall back to target location if no entity was targeted. Use the target_block: false parameter to disable this.
You can now use log_verbosity: -1 to turn off all log messages. Highly not recommended.
Nether and end portal blocks added to the indestructible list
Forked the extramobs example to use a new URL, remove mob spawners
Additions
Add world_modification.remove_invalid_entities: true option for config.yml This may be needed if your server is crashing due to out of bounds projectiles or other entities
Add validate_spells: false option for config.yml, to turn off spell validation
Add portal_warp magic block parameter to turn nether/end portals into warps, use /mblock add portal
Add GiveCurrency action
Allow specifying particle_offset in effect parameters as a vector
Add shapeless recipe type support, takes just a list of ingredients
Added coal_dye survival recipe, disabled by default, to replace coal_ink
Add allow_overlap: false option for spells, to prevent overlapping casts