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Magic -----

Add fully customizable magic wands, items, spells, mobs and more to your server!



1.17 Support!
Magic-9.jpg
Welcome to 1.17!
This was an extremely challenging update for me, as i think it probably was for many other devs relying on NMS calls. The future looks bright, though, I'm hoping updates will be cleaner and much easier in the future.

However, it is now the case that Magic is guaranteed to need an update on every minor Minecraft release. This is an unfortunate trade-off, as previously Magic usually only needed to be updated on major releases, but would more or less continue to function for the most part.

I'll be continuing to work out how best to push forward, but for now I think we are good to go! Happy axolotl hunting :)


1.17 Support

  • Deprecated spell classes removed:
    • LevitateSpell
    • ProjectileSpell
    • ShapeSpell
    • AlterSpell
  • Non-functional hologram functionality removed
  • Known Issues:
    • NPCs might duplicate, this should fix itself eventually
1.17-Only Changes and Additions
  • NOTE: Changes requiring modern Minecraft API use may now sometimes only work on Minecraft 1.17 and up. This is a trade-off for now, to avoid dropping backwards compatibility alltogether.
  • Hex color support in all messages in-game using an &#AA22FF format
  • Add save spell to engineering configs (unobtainable, only on Wolf staff), for saving schematics) [WIP]
  • Add geode schematic to engineering configs
  • Add screaming mob property for goats
Fixes
  • Fix integration with some economy plugins by delaying registration a bit
  • Fix a wand dupe issue when adding spell items to a wand inside of a container
General Changes and Additions
  • The spawn mob trigger now only fires on initial spawn. Persistent mobs can look for respawn.
  • Add prevent_teleport mob option, and a contained_enderman mob for arena battles
  • Add use_parent_target_location and use_parent_source_location ChangeContext options
  • Add teleport_target Recall option
  • Add burning flag to disguises
  • The /mgive command will drop item on the ground if the player's inventory is full
  • Add wands_break_hanging config option, so you can disable paintings and item frames breaking while holding a wand
  • Add target_permission parameter, requiring a player/entity to have a specific permission in order to target them
  • Enchanting wands with books follows vanilla rules, allows multiple enchantments
  • Nerf mutant mobs a bit
  • Add /mnpc clean command for cleaning up unkillable mobs orphaned from their NPC
  • Add interact_requires_owner mob property, so mobs right-click action only works for their owner
----------, Jun 18, 2021
Resource Information
Author:
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Total Downloads: 283,103
First Release: Sep 4, 2014
Last Update: Oct 18, 2024
Category: ---------------
All-Time Rating:
347 ratings
Find more info at github.com...
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