Wands are once again stashable by default. I'll quit waffling on this now!
Fix the ModifyEntity, ShrinkEntity and GrowEntity actions destroying magic mob data (giant Warlocks!)
Fix an issue with duplicate entity attributes on classes and modifiers
Fix Thestral bone in potter configs
Fix NPC interaction when using villagers that have an assigned profession
Fix shop behavior when clicking an empty slot, auto_close shops will close, otherwise it will not
Fix right-clicking stacked SP items not giving all of the SP
Some improvements to NPCs invulnerability
Drop action will spawn a falling block in the center of a block
Selector and Shops now set put_in_hand to true by default to avoid weird stacking behavior
Add apply_name_to_icon parameter to Selector, set to false to use vanilla item names
Add Magic.cast_via_command permission. This is a list, just like Magic.cast, but only applies to using the /cast command. Players will still need Magic.cast permission for the spell as well as Magic.commands.cast permission for the command.
Add cast_spell requirement, can be used for making spell combos (see combo example spell)